Wednesday 3 March 2010

Maya Room Development


After being really ill over the weekend I managed to do some more work this week on my 3D Maya room. I struggle quite a lot with 3D and it takes me ages to pick up techniques and I can only take in so much information at once. So far I have learnt loads from making this room through trial and error and with help from people around me and tutorials. I wanted to make an interesting psychedelic room, kind of like a surreal 60s room with a big window, crazy furniture and giraffes looking through the window- suggesting the room is upstairs or like a space ship may be.



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